完成空间配置器
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107
TinySTL/Alloc.h
107
TinySTL/Alloc.h
@@ -1,6 +1,8 @@
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#ifndef _ALLOC_H_
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#define _ALLOC_H_
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#include <cstdlib>
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namespace TinySTL{
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/*
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@@ -9,8 +11,9 @@ namespace TinySTL{
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class alloc{
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private:
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enum EAlign{ ALIGN = 8};//С<><D0A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϵ<EFBFBD><CFB5>߽<EFBFBD>
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enum EMaxBytes{ MAXBYTES = 128};//С<><D0A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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enum EMaxBytes{ MAXBYTES = 128};//С<><D0A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ޣ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>malloc<EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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enum ENFreeLists{ NFREELISTS = (EMaxBytes::MAXBYTES / EAlign::ALIGN)};//free-lists<74>ĸ<EFBFBD><C4B8><EFBFBD>
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enum ENObjs{ NOBJS = 20};//ÿ<><C3BF><EFBFBD><EFBFBD><EFBFBD>ӵĽڵ<C4BD><DAB5><EFBFBD>
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private:
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//free-lists<74>Ľڵ㹹<DAB5><E3B9B9>
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union obj{
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@@ -50,6 +53,108 @@ namespace TinySTL{
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alloc::obj *alloc::free_list[alloc::ENFreeLists::NFREELISTS] = {
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0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
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};
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void *alloc::allocate(size_t bytes){
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if (bytes > EMaxBytes::MAXBYTES){
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return malloc(bytes);
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}
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size_t index = FREELIST_INDEX(bytes);
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obj *list = free_list[index];
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if (list){//<2F><>list<73><74><EFBFBD>пռ<D0BF><D5BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
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free_list[index] = list->next;
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return list;
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}else{//<2F><>listû<74><C3BB><EFBFBD>㹻<EFBFBD>Ŀռ䣬<D5BC><E4A3AC>Ҫ<EFBFBD><D2AA><EFBFBD>ڴ<EFBFBD><DAB4><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ<EFBFBD>ռ<EFBFBD>
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return refill(ROUND_UP(bytes));
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}
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}
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void alloc::deallocate(void *ptr, size_t bytes){
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if (bytes > EMaxBytes::MAXBYTES){
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free(ptr);
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}
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size_t index = FREELIST_INDEX(bytes);
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obj *node = static_cast<obj *>(ptr);
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node->next = free_list[index];
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free_list[index] = node;
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}
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void *alloc::reallocate(void *ptr, size_t old_sz, size_t new_sz){
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deallocate(ptr, old_sz);
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ptr = allocate(new_sz);
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return ptr;
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}
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//<2F><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD>СΪn<CEAA>Ķ<EFBFBD><C4B6><EFBFBD><F3A3ACB2><EFBFBD><EFBFBD><EFBFBD>ʱ<EFBFBD><CAB1><EFBFBD><EFBFBD>Ϊ<EFBFBD>ʵ<EFBFBD><CAB5><EFBFBD>free list<73><74><EFBFBD>ӽڵ<D3BD>
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//<2F><><EFBFBD><EFBFBD>bytes<65>Ѿ<EFBFBD><D1BE>ϵ<EFBFBD>Ϊ8<CEAA>ı<EFBFBD><C4B1><EFBFBD>
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void *alloc::refill(size_t bytes){
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size_t nobjs = ENObjs::NOBJS;
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//<2F><><EFBFBD>ڴ<EFBFBD><DAB4><EFBFBD><EFBFBD><EFBFBD>ȡ
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char *chunk = chunk_alloc(bytes, nobjs);
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obj **my_free_list = 0;
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obj *result = 0;
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obj *current_obj = 0, *next_obj = 0;
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if (nobjs == 1){//ȡ<><C8A1><EFBFBD>Ŀռ<C4BF>ֻ<EFBFBD><D6BB>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʹ<EFBFBD><CAB9>
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return chunk;
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}else{
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my_free_list = free_list + FREELIST_INDEX(bytes);
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result = (obj *)(chunk);
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*my_free_list = next_obj = (obj *)(chunk + bytes);
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//<2F><>ȡ<EFBFBD><C8A1><EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD><EFBFBD>Ŀռ<C4BF><D5BC><EFBFBD><EFBFBD>뵽<EFBFBD><EBB5BD>Ӧ<EFBFBD><D3A6>free list<73><74><EFBFBD><EFBFBD>ȥ
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for (int i = 1;; ++i){
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current_obj = next_obj;
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next_obj = (obj *)((char *)next_obj + bytes);
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if (nobjs - 1 == i){
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current_obj->next = 0;
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break;
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}else{
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current_obj->next = next_obj;
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}
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}
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return result;
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}
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}
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//<2F><><EFBFBD><EFBFBD>bytes<65>Ѿ<EFBFBD><D1BE>ϵ<EFBFBD>Ϊ8<CEAA>ı<EFBFBD><C4B1><EFBFBD>
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char *alloc::chunk_alloc(size_t bytes, size_t& nobjs){
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char *result = 0;
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size_t total_bytes = bytes * nobjs;
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size_t bytes_left = end_free - start_free;
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if (bytes_left >= total_bytes){//<2F>ڴ<EFBFBD><DAB4><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD>ռ<EFBFBD><D5BC><EFBFBD>ȫ<EFBFBD><C8AB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ
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result = start_free;
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start_free = start_free + total_bytes;
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return result;
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}else if(bytes_left >= bytes){//<2F>ڴ<EFBFBD><DAB4><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD>ռ䲻<D5BC><E4B2BB><EFBFBD><EFBFBD>ȫ<EFBFBD><C8AB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD><D2AA><EFBFBD><EFBFBD><EFBFBD>㹻<EFBFBD><E3B9BB>Ӧһ<D3A6><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϵ<EFBFBD><CFB5><EFBFBD><EFBFBD><EFBFBD>
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nobjs = bytes_left / bytes;
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total_bytes = nobjs * bytes;
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result = start_free;
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start_free += total_bytes;
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return result;
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}else{//<2F>ڴ<EFBFBD><DAB4><EFBFBD>ʣ<EFBFBD><CAA3><EFBFBD>ռ<EFBFBD><D5BC><EFBFBD>һ<EFBFBD><D2BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ĵ<EFBFBD>С<EFBFBD><D0A1><EFBFBD><EFBFBD><DEB7>ṩ
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size_t bytes_to_get = 2 * total_bytes + ROUND_UP(heap_size >> 4);
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if(bytes_left > 0){
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obj **my_free_list = free_list + FREELIST_INDEX(bytes_left);
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((obj *)start_free)->next = *my_free_list;
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*my_free_list = (obj *)start_free;
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}
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start_free = (char *)malloc(bytes_to_get);
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if (!start_free){
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obj **my_free_list = 0, *p = 0;
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for(int i = 0; i <= EMaxBytes::MAXBYTES; i += EAlign::ALIGN){
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my_free_list = free_list + FREELIST_INDEX(i);
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p = *my_free_list;
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if(!p){
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*my_free_list = p->next;
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start_free = (char *)p;
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end_free = start_free + i;
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return chunk_alloc(bytes, nobjs);
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}
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}
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end_free = 0;
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}
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heap_size += bytes_to_get;
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end_free = start_free + bytes_to_get;
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return chunk_alloc(bytes, nobjs);
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}
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}
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}
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#endif
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@@ -1,12 +1,17 @@
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#include <iostream>
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#include <memory>
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#include "Alloc.h"
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#include "Construct.h"
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using namespace std;
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int main(){
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cout << "Holle World" << endl;
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for (int i = 1; i != 100000; ++i){
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TinySTL::alloc::allocate(i % 128 * sizeof(int));
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//std::allocator<int> alloc; alloc.allocate(i % 128);
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//malloc(i % 128 * sizeof(int));
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}
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system("pause");
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return 0;
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}
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