Files
TinySTL/TinySTL/List.h
2014-11-26 11:29:24 +08:00

229 lines
5.9 KiB
C++

#ifndef _LIST_H_
#define _LIST_H_
#include "Allocator.h"
#include "Iterator.h"
#include "ReverseIterator.h"
#include "UninitializedFunctions.h"
#include <type_traits>
namespace TinySTL{
template<class T>
class List;
namespace{
//the class of node
template<class T>
struct node{
T data;
node *prev;
node *next;
List<T> *container;
node(const T& d, node *p, node *n, List<T> *c):
data(d), prev(p), node(n), container(c){}
bool operator ==(const node& n){
return data == n.data && prev == n.prev && next == n.next && container == n.container;
}
};
//the class of list iterator
template<class T>
struct listIterator :public bidirectional_iterator<T, ptrdiff_t>{
template<class T>
friend class List;
private:
typedef node<T>* nodePtr;
nodePtr p;
public:
explicit listIterator(nodePtr ptr = nullptr) :p(ptr){}
listIterator& operator++(){
p = p->next;
return *this;
}
listIterator operator++(int){
auto res = *this;
++*this;
return res;
}
listIterator& operator --(){
p = p->prev;
return *this;
}
listIterator operator --(int){
auto res = *this;
--*this;
return res;
}
T& operator *(){ return p->data; }
T* operator &(){ return &(operator*()); }
template<class T>
friend bool operator ==(const listIterator<T>& lhs, const listIterator<T>& rhs);
template<class T>
friend bool operator !=(const listIterator<T>& lhs, const listIterator<T>& rhs);
};
template<class T>
bool operator ==(const listIterator<T>& lhs, const listIterator<T>& rhs){
return lhs.p == rhs.p;
}
template<class T>
bool operator !=(const listIterator<T>& lhs, const listIterator<T>& rhs){
return !(lhs == rhs);
}
}//end of namespace
//the class of List
template<class T>
class List{
template<class T>
friend struct listIterator;
private:
typedef allocator<node<T>> nodeAllocator;
typedef node<T> *nodePtr;
public:
typedef T value_type;
typedef listIterator<T> iterator;
typedef reverse_iterator_t<iterator> reverse_iterator;
typedef T& reference;
typedef size_t size_type;
private:
iterator head;
iterator tail;
public:
List(){
head.p = newNode();//add a dummy node
tail.p = head.p;
}
List(const List& list) = delete;
List& operator = (const List& list) = delete;
~List(){
for (; head != tail;){
auto temp = head++;
nodeAllocator::deallocate(temp.p);
}
nodeAllocator::deallocate(tail.p);
}
bool empty()const{
return head == tail;
}
size_type size()const{
size_type length = 0;
for (auto h = head; h != tail; ++h)
++length;
return length;
}
reference front(){ return (head.p->data); }
reference back(){ return (tail.p->prev->data); }
void push_front(const value_type& val);
void pop_front();
void push_back(const value_type& val);
void pop_back();
iterator begin(){ return head; }
iterator end(){ return tail; }
reverse_iterator rbegin(){ return reverse_iterator(tail); }
reverse_iterator rend(){ return reverse_iterator(head); }
iterator insert(iterator position, const value_type& val);
void insert(iterator position, size_type n, const value_type& val);
template <class InputIterator>
void insert(iterator position, InputIterator first, InputIterator last);
//iterator erase(iterator position);
//iterator erase(iterator first, iterator last);
//void swap(List& x);
//void clear();
//void splice(iterator position, list& x);
//void splice(iterator position, list& x, iterator i);
//void splice(iterator position, list& x, iterator first, iterator last);
//void remove(const value_type& val);
//template <class Predicate>
//void remove_if(Predicate pred);
//void unique();
//template <class BinaryPredicate>
//void unique(BinaryPredicate binary_pred);
//void merge(list& x);
//template <class Compare>
//void merge(list& x, Compare comp);
//void sort();
//template <class Compare>
//void sort(Compare comp);
//void reverse();
private:
nodePtr newNode(const T& val = T()){
nodePtr res = nodeAllocator::allocate();
res->container = this;
res->data = val;
res->prev = nullptr;
res->next = nullptr;
return res;
}
void deleteNode(nodePtr p){
p->prev = nullptr;
p->next = nullptr;
nodeAllocator::deallocate(p);
}
void insert_aux(iterator position, size_type n, const T& val, std::true_type){
for (auto i = n; i != 0; --i){
position = insert(position, val);
}
}
template<class InputIterator>
void insert_aux(iterator position, InputIterator first, InputIterator last, std::false_type){
for (; first != last; ++first){
insert(position, *first);
}
}
};
template<class T>
void List<T>::push_front(const value_type& val){
auto node = newNode(val);
head.p->prev = node;
node->next = head.p;
head.p = node;
}
template<class T>
void List<T>::pop_front(){
auto oldNode = head.p;
head.p = oldNode->next;
head.p->prev = nullptr;
deleteNode(oldNode);
}
template<class T>
void List<T>::push_back(const value_type& val){
auto node = newNode();
(tail.p)->data = val;
(tail.p)->next = node;
node->prev = tail.p;
tail.p = node;
}
template<class T>
void List<T>::pop_back(){
auto newTail = tail.p->prev;
newTail->next = nullptr;
deleteNode(tail.p);
tail.p = newTail;
}
template<class T>
typename List<T>::iterator List<T>::insert(iterator position, const value_type& val){
auto node = newNode(val);
auto prev = position.p->prev;
node->next = position.p;
node->prev = prev;
prev->next = node;
position.p->prev = node;
return iterator(node);
}
template<class T>
void List<T>::insert(iterator position, size_type n, const value_type& val){
insert_aux(position, n, val, typename std::is_integral<InputIterator>::type());
}
template<class T>
template <class InputIterator>
void List<T>::insert(iterator position, InputIterator first, InputIterator last){
insert_aux(position, first, last, typename std::is_integral<InputIterator>::type());
}
}
#endif