Files
TinySTL/TinySTL/Bitmap.h
2014-10-12 15:02:49 +08:00

203 lines
4.8 KiB
C++

#ifndef _BITMAP_H_
#define _BITMAP_H_
#include <cstdint>
#include <iostream>
#include <stdexcept>
//#include <string>
#include "Allocator.h"
#include "String.h"
#include "UninitializedFunctions.h"
namespace TinySTL{
//bitmap会将N上调至8的倍数
//因此bitmap实际上会操作的bit数是大于等于N的
template<size_t N>
class bitmap{
public:
typedef allocator<uint8_t> dataAllocator;
private:
uint8_t *start_;
uint8_t *finish_;
const size_t size_;//记录多少bit
const size_t sizeOfUINT8_;//记录多少uint8_t
enum EAlign{ ALIGN = 8 };
public:
bitmap();
//Returns the number of bits in the bitset that are set (i.e., that have a value of one)
size_t count() const;
size_t size() const{ return size_; }
//Returns whether the bit at position pos is set (i.e., whether it is one).
bool test(size_t pos) const{
THROW(pos);
const auto nth = getNth(pos);
const auto mth = getMth(pos);
uint8_t *ptr = start_ + nth;
uint8_t temp = getMask(*ptr, mth);
if (temp)
return true;
return false;
}
//Returns whether any of the bits is set (i.e., whether at least one bit in the bitset is set to one).
bool any() const;
//Returns whether none of the bits is set (i.e., whether all bits in the bitset have a value of zero).
bool none() const;
//Returns whether all of the bits in the bitset are set (to one).
bool all() const;
bitmap& set(){
uninitialized_fill_n(start_, sizeOfUINT8_, ~0);
return *this;
}
bitmap& set(size_t pos, bool val = true);
bitmap& reset(){
uninitialized_fill_n(start_, sizeOfUINT8_, 0);
return *this;
}
bitmap& reset(size_t pos);
bitmap& flip();
bitmap& flip(size_t pos);
//std::string to_string() const;
string to_string() const;
template<size_t N>
friend std::ostream& operator <<(std::ostream& os, const bitmap<N>& bm);
private:
size_t roundUp8(size_t bytes){
return ((bytes + EAlign::ALIGN - 1) & ~(EAlign::ALIGN - 1));
}
//将i的第nth为置为newVal
void setNthInInt8(uint8_t& i, size_t nth, bool newVal){//nth从0开始
uint8_t temp = getMask(i, nth);
if ((bool)temp == newVal){
return;
}else{
if (temp){//nth位为1
temp = ~temp;
i = i & temp;
}else{//nth位为0
i = i | (1 << nth);
}
}
}
//取出i的第nth位
uint8_t getMask(uint8_t i, size_t nth)const{ return (i & (1 << nth)); }
//将第n个位置转换为其在第几个uint8_t中
size_t getNth(size_t n)const{ return (n / 8); }
//将第n个位置转换为其在第N个uint8_t中的第几个bit上
size_t getMth(size_t n)const{ return (n % EAlign::ALIGN); }
void allocateAndFillN(size_t n, uint8_t val){
start_ = dataAllocator::allocate(n);
finish_ = uninitialized_fill_n(start_, n, val);
}
void THROW(size_t n)const{
if (!(0 <= n && n < size()))
throw std::out_of_range("Out Of Range");
}
};// end of bitmap
template<size_t N>
bitmap<N>::bitmap() :size_(roundUp8(N)), sizeOfUINT8_(roundUp8(N) / 8){
allocateAndFillN(sizeOfUINT8_, 0);
}
template<size_t N>
bitmap<N>& bitmap<N>::set(size_t pos, bool val){
THROW(pos);
const auto nth = getNth(pos);
const auto mth = getMth(pos);
uint8_t *ptr = start_ + nth;//get the nth uint8_t
setNthInInt8(*ptr, mth, val);
return *this;
}
template<size_t N>
bitmap<N>& bitmap<N>::reset(size_t pos){
set(pos, false);
return *this;
}
template<size_t N>
bitmap<N>& bitmap<N>::flip(){
uint8_t *ptr = start_;
for (; ptr != finish_; ++ptr){
uint8_t n = *ptr;
*ptr = ~n;
}
return *this;
}
template<size_t N>
bitmap<N>& bitmap<N>::flip(size_t pos){
THROW(pos);
const auto nth = getNth(pos);
const auto mth = getMth(pos);
uint8_t *ptr = start_ + nth;
uint8_t temp = getMask(*ptr, mth);
if (temp)
setNthInInt8(*ptr, mth, false);
else
setNthInInt8(*ptr, mth, true);
return *this;
}
template<size_t N>
size_t bitmap<N>::count() const{
uint8_t *ptr = start_;
size_t sum = 0;
for (; ptr != finish_; ++ptr){
for (int i = 0; i != 8; ++i){
uint8_t t = getMask(*ptr, i);
if (t){
++sum;
}
}
}
return sum;
}
template<size_t N>
bool bitmap<N>::any() const{
uint8_t *ptr = start_;
for (; ptr != finish_; ++ptr){
uint8_t n = *ptr;
if (n != 0)
return true;
}
return false;
}
template<size_t N>
bool bitmap<N>::all() const{
uint8_t *ptr = start_;
for (; ptr != finish_; ++ptr){
uint8_t n = *ptr;
if (n != (uint8_t)~0)
return false;
}
return true;
}
template<size_t N>
bool bitmap<N>::none() const{
return !any();
}
template<size_t N>
string bitmap<N>::to_string() const{
string str;
uint8_t *ptr = start_;
for (; ptr != finish_; ++ptr){
uint8_t n = *ptr;
for (int i = 0; i != 8; ++i){
uint8_t t = getMask(n, i);
if (t) str += "1";
else str += "0";
}
}
return str;
}
template<size_t N>
std::ostream& operator <<(std::ostream& os, const bitmap<N>& bm){
os << bm.to_string();
return os;
}
}
#endif